The course begins with introduction to computer programming, basics of logic, importance of sequence and accuracy of instructions through group activities.
Students are introduced to small programs through Code Studio’s puzzle based programming activities.
Then the Scratch programming language is introduced, and children create activities around all fundamental programming concepts.
Students try their hand at Tynker, a visual programming language with animation and physics commands. It helps develop concepts about gravity based games.
In the second half of the course, students build and program Lego WeDo activities, and experiment with CodePad to make their programs interesting and sensor driven.